# AaveMath

Because the EVM does not support floating points, the Aave protocol's calculations are carried out using a

**RAY-point number system**which allows manipulating decimal numbers using a fixed-point representation, the unit being the`RAY = 1e27`

.Given two RAY-point numbers

`x`

and `y`

, their multiplication is defined as `x * y / RAY`

Given two RAY-point numbers

`x`

and `y`

, their division is defined as `x * RAY / y`

The operation is wrapped inside a first-place

`RAY`

multiplication and last-place `RAY`

division to cancel its effect. The purpose of this is to keep at least 18 significant digits (the precision of the base: the `RAY`

) in the result.Last modified 3mo ago